starsector halo mod. r/starsector. starsector halo mod

 
 r/starsectorstarsector halo mod  You can do the same for maxLPBases if you want them to literally never spawn

Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. Tahlan Shipworks has a fuckton of HVBs if you want a lot of it. There are a lot of great assets in this mod. The vanilla rules make large fleets over 120 DP very weak. ). There are a very large number of faction mods. Since Starsector doesn't have a story mode yet, you're really not losing much by playing a mod that puts you as the representative of a faction and sets you out to blow things up for this faction. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. Spoiler. Azrael9986 • 4 yr. It feels fake to me and I am looking for a system that seems a little more realistic and less perfect. roider union and machine void shipyard has a armatura minimods too. : high flux, low hull, engines disabled etc. This is a work in progress, so if you are a competent modder please consider adding to this. some people say no mods for a first playthrough, but personally i like to mod every game i own before playing it. This mini mod adds fleets of neutral miners into Corvus, which go about their business trading with stations. Here are some of the best ones you can try today. Leading Pip 3. The legio infernalis is creating hyperspace stations and spawning massive fleets of 4-5 stacks. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. 11. I sometimes try out other faction mods but generally I cycle through these ones, disabling and enabling them for. Elevate your Starsector gameplay with the [0. Starsector > Mods > [0. I want to do a playthrough with automated ships only and I wanted to know what mods would add some intresting stuff. Seafood Shipworks - nice looking ships. It adds a variety of new ships and fighter wings to the Persean Sector, including. A weapon script that allows regular projectiles to track their target. I was bored one day, and decided to try to put together a halo-themed UNSC faction mod. Blackrock, Iron Shell, Imperium and nexerelin (to some degree) aren't lore-friendly, though. 96a (Re. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. api. json Overview. MagicGuidedProjectileScript. 1. 48K subscribers in the starsector community. 2e. Modding. Also if you don't want to spend a story point to s mod augmented drive into every "logistics" ship in the fleet one of the first skills in the yellow line bumps up all civ ships burn speed by 2 (doing the same thing) which is a cheap alternative depending on how heavy you use story points. Frigates are relatively weak as they need to be supported by the bigger UAF ships. captains and officers), and 3,020 names for stellar objects (i. It still needs it to put onto a ship, it just doesn't use it up. 3b Dropbox Download LinkRequires Lazylib. 4a – Update (06/02/2023) Mod, the choice for serious players seeking. I personaly wanted to move it to the Main-Menu as. 95a] Halo – United Nations Space Command (UNSC) v0. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post. Drama can become a mod-killer but, for some reason, in the forums it is a serial killer. Released an Update to v0. With our comprehensive installation and usage guide, you’ll be able… MenuClose [Starsector Mods] [0. 95. starfarer. LazyLib is a library required by most other Starsector mods. 95. Heyo. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. I've been using Outer rim alliance (ORA), Interstelar Imperium, volkov industrial conglomerate (VIC) and osiris alliance. json file. 48821 Posts. it also makes a ship cost 2X supplies, and reduces in combat repair speed by 50%. • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics. 3b Dropbox Download LinkRequires Lazylib. MenuClose [Starsector Mods] [0. ago. Hopefully this mod will now be in a good-enough spot so that I can move my attention onto my others ones in dire need for an update! Forum thread MagicLab Discord Bug report/feedback form (no login required) SEEKER_UC_v0. Now comes with a free MAC! Who needs shields?Here is your Gundam mod. 95a] Halo – United Nations Space Command (UNSC) v0. mod. . HMI adds a bunch of junker ships that aren't really worth using imo but are good for enemy variety and get more ordinance points the more D-mods they have. The relic component will actually remove the amount of D - mods you get on the order. Get it Here!I literally only used it in one line of. Various settings for the mod can be configured either via the tahlan_settings. Things specifically like Persean Chronicles are in relatively short supply, though; the only other purely-adds-a-quest mod I can think of is Internal Affairs. on November 11, 2023, 04:01:51 AM General Discussion. Remember, supplies are the lifeblood of any fleet. Elevate your Starsector gameplay with the [0. I found that 1 battleship (idk mod it look like battlecriuser form StarCraft) 1fast Battleship (tahalan shipworks) 1paragon with weapons from hypeshout whell 2 skyspliterss 4 light criusers This fleet work for dragon reborn First Spawn fast battleship, battleship 2 sky splitters and light crusers for remaining dp When some ships go down spawn paragon. Sins of the Prophets is a total conversion mod for Sins of a Solar Empire: Rebellion which replaces models, effects, music and all other assets with those of the Halo universe. 53-rc1. Search black hole systems for a derelict carrier. 3. Nexerelin 4X mega mod just added real time ground combat / Invasions. The MACs are virtually perfect. Then came Exiled Space, which had the same premise of BTS, but without the save bloat. VI flux per shot from 800 to 750. Max out all your officered ships. bat. Apex Design Collective - I've had them on for a few playthroughs but haven't latched on to many of their ships or weapons, though blowing up their armadas of green ships is pretty fun. Donations. wow ok that’s a bigger missile than I expected. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Don't be afraid of it dying before you're ready. Hi, I bought the game a few days ago and have played quite a bit of it so far. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Ships are unique and fit seamlessly into the 3 vanilla categories - low tech, midline, high tech. Check out its strikecrafts. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. Last post by IceFire. For those that prefers a more civilized way of late-game colony management. Just change the version number in the settings file and it will work. Removed skills changes. Get elite shield modulation & sensors. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Thanks for the answers in advance. 96 versions are built off 0. So I sent my colonist who was a former vampire queen to finish him personally. 2a update is right around the corner, when I finish setting up the custom star system for the faction for use with Vanilla or Nex Corvus-mode. 1A, despite the mod being outdated. - Campaign Features: - Take out loans at any Kesteven market. Starsector will use the first version of the jar it finds, even if there is a newer version used by another mod. #1. 6. Then go to Program Files (x86), then Fractal Softworks. This mod includes 10 additional features and three loose scripts. I personally removed vayra now, in favor of bounties expanded, since it has a lot of bugs and severely degrades my performance. Quality of Life. csv entry contain all of the information directly about a weapon. exe with the arguments inside the vmparams file, so making it LAA does nothing. Optional all arg: instead lists all characters that exist in the game. The one that is in Nexerelin is just 3 planets orbiting a jump point. Released and downloadable mods. 96a] Carter's Freetraders - V 1. Shadowyards provides a good mix of high-tech ships (also carrier focused) with a very distinctive design. Current WIP mod to bring the Expanse's free navy into starsector. Most mods assume you will have this. 15. In a normal playthrough you would normally start with constructing "terraforming and station" buildings and when you have collected the required resources transform to the DIY mod buildings. Also Beyond the Sector isn’t a quality of life mod, but it adds some minor end game content that is very vanilla like. Step 3: Put an Empty Forge Template on the Hull Deconstructor. - open up the settings. Apex is basically premium lowtech, with shields that transfer some of the damage they take to armor instead and shipsystems that remotely repair armor in combat. pizzalarry • 1. If you're smart, make a backup of this folder before editing. As the interest goes up, the remnant send raiding parties and eventually invade with the ordos you see in high danger systems. 1 with some of the same file references. But nexerelin is first place. were said 'job's replace all the instances of crew i could find. Extract the mod file to a folder on your computer. Not normal mods, but here are some QoL notepad text edits for settings. - Unlock an Artifact exchange for special items after some quests. Look up the starsector mod index for a list of quality mods. There's def more I'm forgetting, but I'd encourage you to just go through the mod catalogue and check em out. 0c [Starsector Mods][0. aaronrizz • 3 yr. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. A nice spread of exploration content and wonderfully rusty junkships that fit perfectly into the world of Starsector. 95 to 0. 4X game features in Starsector. Now all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. A lot of ship mods are also bundled with faction mods. It adds…. I have about 400k and losing 15k a month. What I don't understand is all the people who are responding by just removing the mod. 95. Stellar Networks is a quality-of-life oriented mod. When installing mods, you also need to allocate additional VRAM most likely. . by CoriKoala. . Stellar NetworksInformation at your fingertips. Same with luddic enhancement. 1. Let's go over the basics of how to install mods in Starsector. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long. 96a (Re. To install the mod, simply download the . Whatever mod you end up with you should look for one that increases the Automated DP vs CR. 1a] This mini mod adds small fleets of aggressive AI ships into Corvus, which are at war with everyone. Premium Powerups Explore Gaming. [Starsector Mods][0. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the. (lvl 2 you already have those). scripts` to `org. I haven't used it personally, but from what I've read the ships are balanced only against each other and with almost no consideration for vanilla/other mods, resulting in them being much stronger than anything else. DME - for a cool faction that adds some extra exploration content too. The penalized mods are Heavy Armor, Expanded Missile Racks, and Missile Autoloader. Although each mech takes up 6 dp like a frigate, they can also bring one wing with them when I built in the wingcom hull mod. Blackrock Drive Yards. The Diktat apologist and semi-willing cult of personality ensign. faction file either in the data/world/faction file of starsector or in a mod with similar setup. 107775 Posts 506 Topics The stations this mod adds have absurdly large icons on the minimap for some reason. The Octaslaught has now been modularised, but as requested I have gone ahead and kept the old one in, renaming it the Spinslaught. The Flak 1, or Light Scrapshot is classified as a medium weapon instead of small which is weird since its name, id and firing sound id "fed_flaksmall_fire" implies that this weapon is meant to be. Speaking of clean-ish ships and Arma Armature. 2. If you start running into performance issues while running modded starsector, remember that. I haven't done it myself yet, but those files are included in a . Last one with Nexerelin and a couple faction mod and such. I signed up just to say thank you for recommending the UAF and also defended the mod a couple weeks earlier. Regular High Tech Version (blue) will spawn in Tri-Tachyon Fleets VERY RARELY. 24. ago. For example: blackrock, dme, iron shell, imperium, swp, nexerelin, tahlan mods, tartiflette's mods last three are the best imo. Removed fleet size penalities and multiple new dynamic limits to chose from. Find the perfect mod to enhance your gaming experience today. -Added new ship: Ammutseba-class, salvaging ship. Tips on reducing new Hostile Activity event progress. PrintChatterChars: List all remembered officers and their current chatter character. Diable Avionics: Lazyhorn warp projector: Medium energy weapon that shoots black hole bubbles and is arguably the most fun point defense weapon ever. ago. Rosenritter from Tahlan is a minifaction of knights using mechs and carriers. Here's What Happened! Top 10 awesome Starsector mods you. 21. ago. I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. Just make it a requirement for them to have enough storage capacity to mount the forge: this way Buffalo, Tarsus, Prospector and Badger, some other civilian ships would be able to to serve as logistics ships pretty well. 5 and the rest are below it. It adds pre-specified images to all vanilla planets and can add fitting images to modded (setting disabled by default!) and newly established colonies. zip in the starsector-core folder, as starfarer. Diplomacy events see faction relationships changing over time. exe isn't the game, it's just a wrapper around Java. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. -Decreased Nyogtha's supplies per deploy. GMan: Did the sprites for previous versions of the mod. Some prefer Vayras mod whatsitsname which works well with it. Once you recover it, cart it around and it'll give you blueprints, and eventually hint at the location of another ship. My personal favourate build is as follows: Built-in hull mods: hardened shield & heavy armour (makes it INCREDIBLE at both shield and armour tanking and the two most OP-intensive mods now cost 0 OP thanks to story points) Other hull mods: resistant flux conduit if you are piloting it yourself (AI dont active vent as often), stabilised shield. 3b – Update (11/6/2021) Mod, the choice for serious players seeking. ago. 95 mods are compatible with 0. If you are 10 ships away from fleet cap, only the first 10 ships that would be salvagable will show up as being salvagable after combat. You will notice on bigger sectors that while in-system performance is good, hyperspace performance is utterly terrible. The greater good prevails in the Alliance, sometimes at the cost. - Make a new profile for a new save, or keep a barebones profile for mod development. WhichMod - Adds the source mod to ship/item descriptions. III dph from 180 to 200. Aruval Support Drone - Rather cheap kinetic support fire, but completely lacking in survivability. Otherwise, you might be playing for a while, then get ganked by pirates and realize you hadn't saved in two hours. Everyone else is mentioning the mods, but for mod manager, there's MOSS. I would like to know which mods add content without their creators making it public. json. I actually downloaded and custom-modified The two mods "Another Portrait Pack" and "Portrait Pack". You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. 1 is no longer under development. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. 1: Rapid version released, metadata updated, internal name changed to be consistent across variants so Starsector doesn't warn you that you're missing a mod if/when you. 5 light-years per burn level. It offers a lot of cool features and makes going with D-Mod ships fun and worth while, even better when used with perk from leveling that makes d-mods worth while (chance to ignore damage perk). 7. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. e. 185 upvotes · 10 comments. Premium Explore Gaming. When installing mods, you also need to allocate additional VRAM most likely. Yes, the damage/flux is bad, but it is the only way to crop low-tier scum. The lore also makes mentions to the empire being shady and involved in "black magic". 0. • 5 mo. Good flux dissipation and mid-range combat capability. Luddic path cells can't do anything without support from a base. 4. Ivara_Prime. 5b, so anyone trying to get the newest version is SOL. - Quickly switch between mod versions. Audio. So Iv currently got -9 from the "increased defenses" event progress marker and -6 from having a military base (which I know I can increase to -18 once I have a high command and a fully grown world), but at the same time I have +9 from colony presence and stability (and the fact the event. And they have 2 unique bounties, one of which offers a modular Cabal custom Paragon and the other a custom Astral. Lightweight but cool enough to warrant a mention. There are slowdowns and performance issues which get worse with mods. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a. These portraits are distributed as follows: 26 new HEGEMONY portraits. [From the Interstellar Imperium Mod] Initial thoughts “Oh. Also, how has no one added ships from Halo into Starsector yet?Seriously even with 2 smods you'll probably free up 50+ points to use on your capital. The Anarakis Reparations Society flies an odd line of ships dating back many hundreds of cycles, but with no obvious design lineage. Added "revolutionary" faction. 205. After that, I set up like idk, 5-6 faction mods like HMI, Xhan, prv, Kyeltziv, Interstellar Imperium, Scy, Diable, Magellan, Dassault-Mikoyan or ORA. 1. Nexusmods only has 3 pages of starsector mods. However, once there were multiple versions of LazyLib floating around compatibility issues started to arise. In the Settings. 95. A mod needs to have its "mod_info. . Special weapon effect called "Fire Corrosion" to destroy enimies armor. Dassault-Miyokan manufacturing is a faction that straddles the line between mid-tech and high-tech with a heavy carrier focus. Now you can play a Starsector tm mod that is vaguely modeled after said popular franchise! The Star Federation sought the same thing many other rebels wanted: freedom from the Domain of Man's brutal and ambitious rule. I will say, some mods can change a lot of the game, so have caution. But it was discovered that BTS caused save bloat by not ereasing previously explored systems and was quickly abandoned by the player base and it is stuck on 0. They work perfectly fine. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. 4) Note: you do not need an account to download from dropbox. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. But just under the surface, a good mechanic. Additionally. In general, some of the "expansion" mods are great. 4X game features in Starsector. Thank you for your time. ThirstSector is a SFW mod, with a separate and optional NSFW expansion pack. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. 7. I've only just found this mod so I don't know much beyond that. Can be added and removed mid run. Adds new ships and weapons plus a faction. ' word to open the list. Concierge - Lightweight PD oriented Frigate. 1. 3b – Update (11/6/2021) Post published: October 7, 2022; Post category: Mods; Post comments: 0 Comments; v0. New factions typically add. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a. 95a] Halo – United Nations Space Command (UNSC) v0. Edit: one thing to note is that in the mod config you would need to set TotalConversion to false so that you can have other overhaul/faction pack mods enabledA Library mod for Mod Developers and other utility. Their wanzers range from light fighter-infantry to frigate-equivalent monsters. r/starsector. This mod can be enabled on an existing save, but will cause a crash on the save if disabled. It's even works with UI mods (images clickable) WhichMod - Adds the source mod to ship/item descriptions. Seafood Shipworks - nice looking ships. With a skill I forget the name of you can add 3 s mods. I have no idea how to balance ships. 1. This mod is a continuation of my three 0. Seeker. That's a massive difference. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Settings persist between mod updates. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. Simply extract the zip into your mods folder and tag it in the launcher. They start at the southeast periphery of the core worlds. About as threatening as you'd imagine. one that allows custom searches through editing a CSV file. com. 1. 173 Subject Started by Replies Views. •. Get it Here!I literally only used it in one line of code though. I have to rstart the game then. 95. I have way less problems than I used to, but it still starts chugging sometimes after a few hours. As for new extra content mods, Apex Design Collective and Kyeltsiv Technocracy are both great up-and-comer mods. If you do that the ship gets 2 random free s-mods (one combat one logistics IIRC). It will be used a reference point for future development however. Starsector. Can be Opened in the campaign with F2 (Configurable) or from the main menu. TL;DR: Copy-paste the hostile activity system for the remnant. r/starsector A chip A close button A chip A close buttonBeamNG. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. From Terraforming and Station Construction, Supercomputers consume AI cores to increase income in system (and I think production if you use alphas). Can't help you with your issue, unfortunately. D-mod ships can be incredibly maintenance efficient. 1 Exotica Technologies = adds separate upgrade systems for more RPG element. It seems that the original mod author stopped creating it, and someone continued doing it. The new version should be save-compatible, although some mods may require a few. 3. A memory leak in a mod is causing Starsector to crash. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Magiclib. Low Tech Expansion, Midline Expansion, etc. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. Then AdvancedGunneryControl is just the mod for you! Features. Logged. Just bringing them to peoples attention. The Ludd believer and subsistence farming enjoyer. Description: CAS adds a variety of warning sounds triggered by things that are happening to your ship in combat (ex. Over 10 perks with significant QOL and other effects! Fully customizable, down to the individual effect! A growing number of easter eggs. . 95a] Halo – United Nations Space Command (UNSC) v0. Otherwise, right now the only mods I'm using are Leading Pip and LazyLib. There's a radar on combat screen mod that it's really a great. Starsector Discord: For lots of feedback and bug reports. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed ones. sorry, I was editing it on my phone, but its aspects from the mods that kinda get OP when combined. 7. Anti-ApproLight faction: Immortal Light.